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Action RPG Sigils: Battle for Raios releases on iPad


Quick sessions | Multiplayer battling in real-time | Free to play


KARLSRUHE, Germany – May 21, 2015 –/ MobileGameWire/ Today Gameforge and Sproing announce the release of the Action RPG Sigils: Battle for Raios on iPad. The free multiplayer game is now available for download exclusively in the App Store. Sigils unites role-playing elements including character development with MOBA (Multiplayer Online Battle Arena) gameplay. Presented in the form of short, yet captivating battles, and featuring PvE mode (for single or co-op play), and real-time PvP battles, Sigils offer a long-term challenge for beginners and experienced gamers alike. Together with a wide variety of playable champions and an intuitive matchmaking system, Sigils offers the easiest way ever to organize your own LAN party.

 

Sigils: Battle for Raios can be downloaded for free, exclusively in the App Store at: https://itunes.apple.com/app/id813600232



Of Wolves, Rams and Evil Insects

Just like in other role-playing games, all champions have access to certain specializations. Sturdy tanks stand side by side with powerful damage dealers and provident healers.


The heroes in Sigils: Battle for Raios are humanoid creatures. The animals within give the brave warriors their fierce appearance as well as their characteristics, making recognition of each figure’s roles instantaneous.


Fifteen of these unique champions are ready and waiting at release. New combatants will be populating the world of Raios in future updates, adding even more variety to the game.


In Sigils, players assume the role of the mysterious traveler, who accompanies and controls one of these fighters in battle. The opportunity to unlock all available heroes for an account and then freely select from them prior to each engagement highlights the collectable character of the game and keeps players coming back to the action RPG for more. Players follow the storyline through the course of the PvE campaign and experience the invasion of Xestia, the eerie insect queen and her army through the eyes of their selected champion. Playing single or in a cooperative group, gamers face up to hordes of slimy maggots, descending spiders and giant praying mantises.


Each of the playable champions can rise up to a maximum level of 18 with the experience they acquire from battles. In addition, the traveler gains experience with each challenge withstood and in doing so, unlocks new slots for the sigils this game was named after. By using these skill seals, the individual heroes can set themselves up for massive diversification: bruiser tanks can develop support abilities or greatly increase the value of their damage output. Additional items that come as loot drops in the story mode not only add to the players’ motivation, but also allow for further specialization of the chosen warriors and invite experimentation.


The Power of a Team

Intense multiplayer action, in PvP and PvE, is the beating heart of Sigils: Battle for Raios. The smart group search function ensures that suitable groups are found for the next epic challenge. The chat function and the friend list also allow for grouping with friends against computer controlled enemies and human challengers. An extensive tutorial, tablet-optimized controls and a smooth learning curve within the story mode make it easy to get up and going within the game. Ranking lists and detailed statistics help to draw in the pros. Only groups that are able to harmonize their abilities, match their equipment to their play styles, and follow a shared tactical plan will be able to make it to the top ranks of the PvP combat leaderboard!


Sigils detailOverview of the Features of Sigils: Battle for Raios

-Short game sessions, optimized for iPad

-Innovative game idea, combining RPG gameplay and MOBA elements

-Enthralling PvP and PvE battles in real-time allow for synchronous gameplay on an asynchronous platform

-15 champions with a wide range of abilities ready at launch with updates in the works.

-Permanent hero leveling

-A tremendous arsenal of equipment items and enticing loot drops

-Atmospheric fantasy world with unique champions

-Intuitive matchmaking

-Extensive statistics and ranking lists

-Incredible multiplayer fun

-Free to download and play (Optional In-App Purchases)

 


About Sigils: Battle for Raios

A collaboration between Gameforge and Austria’s leading game developer, Sproing, Sigils: Battle for Raios is an Action RPG available exclusively for iPad. It unites MOBA (Mulitplayer Online Battle Arena) and role-playing gameplay to provide exciting PvE and PvP action. All Champions possess unique skills that can be combined in various sequences for use in both attack and defense. Sigils also features atmospheric art-design, a wide variety of playable arenas, a straightforward matchmaking system, extensive statistics and high score lists. More information can found at: http://corporate.gameforge.com/en/products/sigils-battle-raios/

 

About Sproing

Sproing is Austria’s leading game developer and focuses on the development of free-to-play games as one of the foremost independent studios. Founded in 2001, the studio has shipped around 60 retail games on all major platforms. In 2010 they then began leveraging that experience to become a major creator of free-to-play games. Their first browser game, SkyRama, was a huge success. Shortly afterwards, Sproing released their first self-published game ‘Asterix & Friends’. With over 80 employees, they are currently working on multiple AAA titles within the browser, mobile and tablet game genres. Sproing has worked with partners including Activision, Bigpoint, Gameforge, Deutsche Telekom, and Ubisoft. More information on Sproing can be found at: www.sproing.com and www.facebook.com/sproing.

 

About Gameforge

With an impressive portfolio of 20 titles and over 450 million registered players, Gameforge is one of the leading providers of Massively Multiplayer Online Games (MMOs) in the western hemisphere. Based in Karlsruhe, Germany, the internationally-active group of companies offer their games in over 75 countries. Their portfolio contains client based games such as AION Free-to-Play, TERA: Fate of Arun, Metin2 (Europe’s most successful MMOG), HEX: Shards of Fate, Orcs Must Die! Unchained, Runes of Magic, Elsword, and Wizard101. They also offer browser based online games such as the classics OGame and Ikariam as well as a growing selection of mobile games, including Sigils: Battle for Raios. The company employs around 450 people. You can find more information at: http://corporate.gameforge.com/



 

simplygon-logo

Matt Connors to Lead Simplygon as CEO

Veteran Industry Executive Brought on to Accelerate Growth of Leading 3D Optimization Technology Company


Matt Connors, Simplygon CEOLinköping , Sweden – May 8, 2015 – Simplygon® (Donya Labs AB), the leading provider of automatic 3D optimization solutions for digital content creation, today announced that Matt Connors has joined as CEO to accelerate the Company’s growth worldwide. Simplygon is used by the majority of the world’s top game publishers.

Last year, SEB Venture Capital, the venture capital arm of the Swedish bank SEB, backed the Company’s plans to expand into additional 3D markets. Simplygon has also expanded operations, with new offices in San Francisco and a presence in Japan, Korea, and China, to better meet the growing demand for its technology.

Connors is an accomplished technology leader, marketer and product management executive who brings deep industry experience to Simplygon, An alum of Apple, Adobe and Macromedia, he has spent the past ten years helping companies develop and launch new software products and services.

Simplygon is the leading optimization solution in the demanding video game market, used in 60 percent of the top 25 titles of 2014-2015. As demand for more game-like visualization experiences, and new augmented and virtual reality platforms, such as Oculus, Hololens, and Magic Leap, increase across industries, the need for powerful optimization technology is a requirement. Simplygon provides professional optimization tools for 3D artists, an SDK designed for pipeline integration, and a cloud service.

“Simplygon has developed a loyal customer base in a very demanding market,” said Matt Connors, CEO of Simplygon (Donya Labs AB). “We have an extremely talented team and great technology — the Company is poised for growth in both our core video game market and for real-time enterprise and consumer visualization experiences.”

“Matt has been a Simplygon advisor for over seven years,” said Koshi Hamedi, Co-Founder and Evangelist at Simplygon (Donya Labs AB). “He has always had a strong vision for Simplygon and, in particular, how to apply our core technology in new markets. As we look to the future, it made perfect sense to formally bring Matt on to lead the company.”

Today Simplygon allows 3D artists to focus on creating compelling models, rather than the tedious work of manually optimizing assets for each level of detail, across all target platforms and form factors. Major video game studios integrate Simplygon SDK into their development pipelines for leading console, PC, mobile games, and large MMOs. A cloud-based version of Simplygon is also available. Based on the original assets and user-determined optimization settings, Simplygon automatically generates lower-polygon models different levels of detail (LOD) for any major game engine. The resulting asset optimization helps tune performance, ensuring games and visual scenes run smoother, enables higher frame-rates, reduces GPU utilization and app size, and increases battery life. Simplygon helps digital content creators save important resources where artists would otherwise need to manually re-create large amounts of content.

About Simplygon (Donya Labs AB)
Simplygon is the leading provider of automatic 3D optimization technology and is spawned from within the demanding video games industry. Founded in 2006 and headquartered in Sweden, Donya Labs is privately held and dedicated to helping professional software developers make complex 3D content available on all platforms while streamlining their production pipeline. For more information visit: www.Simplygon.com 

The statements contained in this release that are not historical facts are forward-looking statements. The Company cautions readers of this press release that a number of important factors could cause Donya Lab’s actual future results to differ materially from those expressed in any such forward-looking statements. Donya Labs and Simplygon’s name and logo are registered trademarks of Donya Labs. All other company or government agency names mentioned herein may be trademarks of their respective owners. Copyright © 2015 Donya Labs. All Rights Reserved.

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For further information, please contact

(Sales)
Martin Ekdal
Co-founder, VP and Business Development
+46 733 14 94 00
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.

(Media)
Sean Kauppinen
International Digital Entertainment Agency (IDEA)
+1-415-299-2156
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.



 

bf-logo-tu-retina

 

Boss Fight Hires Veteran VP of Production as Studio Scales

 

Dave Luehmann Joins the Growing Dallas-Based Game Studio as VP of Production


LuehmannHeadShotDALLAS, Texas – May 5, 2015 – Boss Fight Entertainment, an independent game company focused on creating breakthrough, original free-to-play games for mobile devices, today announced the addition of Dave Luehmann, who will serve as the company’s VP of Production.  Luehmann, most recently a Director in Amazon’s gaming division, joins Boss Fight as it continues to add to its stable of top industry talent.  Boss Fight is comprised of a veteran team known for making award-winning strategy and free-to-play games that have helped define genres. The Dallas-based studio’s first title, Dungeon Boss, will launch worldwide later this year.

“Dave is an expert in leading and scaling development studios and has delivered some of the industry’s most enduring franchises,” said David Rippy, CEO of Boss Fight. “His background in AAA gaming, paired with his knowledge of the free-to-play market, makes him the perfect choice to help drive Boss Fight’s next phase of growth and innovation.”

"Having known many of the developers at Boss Fight for over a decade, I watched with deep admiration and respect as their studio has grown.  I look forward to working with the exceptional talent they have and bringing their creative visions to the massive free-to-play market,” adds Luehmann.

Luehmann has over 25 years of experience in the gaming industry, most recently as a Director of Amazon’s gaming division where he oversaw multiple internal development studios and helped to build the games publishing arm of the company.  Previously David served as the Vice President of 3rd Party development at Trion Worlds, and as GM of Microsoft Studios where his teams built such notable products as Age of Empires, ‘MechAssault, ‘MechWarrior, Halo Wars, Forza, and Flight Simulator. 

About Boss Fight Entertainment
Boss Fight Entertainment is an independent game development studio based in Dallas, Texas. Founded in 2013, Boss Fight’s 45 person veteran team has produced some of the industry’s best-selling and most critically-acclaimed games for mobile, social, PC and consoles. These titles include the CastleVille, Age of Empires, and Halo Wars franchises. Boss Fight is currently preparing for commercial launch of the highly-anticipated Dungeon Boss with additional titles in the works. The studio’s continuing mission is to bring simple, beautiful and fun game experiences to players wherever they want to play. For more information, please visit: www.bossfightentertainment.com



 
Zombie-Smashing Sequel Earn to Die 2 Launches on Google Play and the Amazon Appstore


Sydney, Australia – May 5, 2015 - Game publisher Not Doppler and developer Toffee Games are pleased to announce that their zombie-smashing sequel, Earn to Die 2, has today launched on Google Play and the Amazon Appstore.

Earn to Die 2 departs the familiar desert setting of its predecessor, and delves deep into cities overrun by zombies. In the game, your goal is to drive through each city, smashing through zombie hordes and upgrading your vehicles along the way.

Earn to Die 2 was released on the App Store late last year and made its way into the top 10 paid charts in over 50 countries shortly after launch. The original Earn to Die on Android also proved popular, currently ranking as the #1 paid racing game in over 80 countries.


Key Features
- A brand new Story Mode, 5 times longer than the original
- A new city setting with multi-tiered levels. Drive over highway overpasses, via underground tunnels and smash through epic zombie-filled factories.
- 10 new vehicles, including a sports car, a police car and even an ice cream van. Be sure to upgrade them with armored frames, roof-mounted guns, boosters and more.
- Vehicles are now destructible! Watch your vehicle get smashed into smithereens if you're not too careful!
- Awesome ragdoll physics. Smash into zombies and send them flying.
- Google Play Game Services & Amazon GameCircle support
- And did we mention the epic zombie-filled factories?

Pricing and Availability
Earn to Die 2 is now available on Google Play and the Amazon Appstore as a free-to-play game with optional in-app purchases.

The game is available in ten languages including English, French, German, Spanish, Italian, Portuguese, Korean, Japanese, Russian and Turkish.

Google Play Link: https://play.google.com/store/apps/details?id=com.notdoppler.earntodie2
Amazon Appstore Link: http://www.amazon.com/gp/mas/dl/android?p=com.notdoppler.earntodie2amazon 
Gameplay Video: https://www.youtube.com/watch?v=dxYlUyfSnMk 
Media Kit: http://i.notdoppler.com/earntodie2/earntodie2_mediakit.zip

About Not Doppler:
Not Doppler is a Sydney-based game publisher. Since 2005, Not Doppler has become well established in the Flash gaming sector, helping fund and sponsor over 160 original Flash titles. In 2012, Not Doppler made its entrance into mobile and tablet publishing by teaming up with independent game studio Toffee Games to bring their hit Flash title Earn to Die to the App Store, which went on to become the #1 paid racing game in over 100 countries.

About Toffee Games:
Toffee Games is a game development studio based in the snowy fields of Siberia. Since launching in 2010, the studio initially focused on Flash game development, creating popular titles such as Earn to Die, Theme Hotel and The Last Shelter, which have generated over 500 million plays combined. More recently, Toffee Games has been focusing heavily on mobile, with their hit Earn to Die games performing strongly across the world.

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For any media questions or enquiries please feel free to contact us by emailing john AT notdoppler.com



 
simplygon-logo
 
SIMPLYGON® USED IN RESIDENT EVIL REVELATIONS 2


Simplygon® Continues to Establish Itself as the Best Choice for 3D Optimization of Episodic Entertainment

RE2LINKÖPING, Sweden and OSAKA, Japan – April 23, 2015 - Simplygon, the leading provider of automatic 3D optimization solutions for digital content creation, and Capcom, a leading worldwide developer and publisher of video games, today announced that Resident Evil® Revelations 2 has been developed using Simplygon, the world’s most powerful platform for optimizing 3D content.  Resident Evil Revelations 2 is an episodic game series for PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and PC.

“Episodic games are a growing segment of the games industry and the speed at which content needs to be created for them is a perfect match for Simplygon,” said Martin Ekdal, Co-founder and Vice President of Business Development at Simplygon. “We’re finding that teams need to develop their art more quickly and efficiently while maintaining quality and anyone that sees Resident Evil Revelations 2 will see the team is delivering on all levels.”

”From this project, more than anything, I felt that Simplygon would be a tool that is going to be vital for game dev moving forward,” said Michiteru Okabe, Producer at Capcom. “Obviously it helps that it has been so easy to use, but for me the real merit has been being able to take the data we’ve obtained in our 3D Photo Scan Studio and integrate that into the game so quickly with Simplygon. The time and cost reduction has been incredible.”

Simplygon is popular amongst developers of mobile games; AAA PC and console games; and large MMOs, and is applicable to any medium where 3D art assets are created or utilized. By automatically generating lower-polygon models that are required for different levels of detail (LOD), an optimization process for making games and visual scenes run smoother, at higher frame-rates, and requiring less data, Simplygon helps digital content creators save important resources where artists would otherwise need to manually re-create large amounts of content.

About Capcom
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices.  Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., France, Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan.  More information about Capcom can be found at: www.capcom.com or www.capcom-unity.com.

About Simplygon
Simplygon is the leading provider of automatic 3D optimization technology and is spawned from within the demanding video games industry. Founded in 2006 and headquartered in Sweden, Simplygon is a privately held company dedicated to helping professional software developers make complex 3D content available on all platforms while streamlining their production pipeline. For more information visit:www.simplygon.com

Capcom, the Capcom logo, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. All other marks are the property of their respective owners.

The statements contained in this release that are not historical facts are forward-looking statements. The Company cautions readers of this press release that a number of important factors could cause Simplygon’s actual future results to differ materially from those expressed in any such forward-looking statements. The Simplygon name and logo are registered trademarks of Donya Labs AB. All other company or government agency names mentioned herein may be trademarks of their respective owners. Copyright © 2015 Donya Labs. All Rights Reserved.

For further information, please contact

SIMPLYGON CONTACTS:
(Sales)
Martin Ekdal
Co-founder, VP Business Development
+46 733 14 94 00
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.

(Media)

Sean Kauppinen
International Digital Entertainment Agency (IDEA)
+1-415-299-2156
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.

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TelltaleGamesLogosimplygon-logo

SIMPLYGON® Partners with Telltale in the Development of
Multiple Critically-Acclaimed Game Series


Award-Winning Episodic Game Pioneer is Streamlining its 3D Asset Pipeline with Simplygon®, the Leading Software Solution for 3D Optimization


Linköping , Sweden and SAN RAFAEL, Calif. - April 13, 2015 - Simplygon, the leading provider of automatic 3D optimization solutions for digital content creation, and Telltale Games, a leading developer and publisher of episodic digital entertainment, today announced that Telltale Games is using Simplygon to optimize the 3D art assets for their critically-acclaimed games series, including Game of Thrones: A Telltale Games SeriesTales from the Borderlands: A Telltale Games Series, and more in development. The technology is currently being utilized across eight platforms, including Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PC, Mac, iOS and Android. Telltale is utilizing Simplygon to create high quality Level of Detail (LOD) models, meshes and scenes that reduced the size of the in-game models, while optimizing the performance of the game on every platform for which each series is being developed.

“We’re long-time fans of Telltale and know they have serious skills when it comes to game development and the technology they have created to be the leader in episodic entertainment,” said Martin Ekdal, Co-founder and Vice President of Business Development at Simplygon. “When Telltale uses your software to improve their process, you know you’re doing something right.”

“Working across multiple platforms on over six-thousand compatible devices, our unique live development process for each of our series demands the best in automation for the assets of our games,” said Zac Litton, Vice President of Engineering for Telltale Games. “Simplygon has helped make what we do possible in the shortest amount of time at an incredible quality that offers a premium Telltale experience across each device.”

Simplygon is popular amongst developers of mobile games; AAA PC and console games; and large MMOs, and is applicable to any medium where 3D art assets are created or utilized. By automatically generating lower-polygon models that are required for different levels of detail (LOD), an optimization process for making games and visual scenes run smoother, at higher frame-rates, and requiring less data, Simplygon helps digital content creators save important resources where artists would otherwise need to manually re-create large amounts of content.

About Telltale, Inc.
Telltale is a leading and award-winning independent developer and publisher of games for every major interactive platform from home consoles and PC to mobile and tablet devices, and is the pioneer of the episodic delivery of digital gaming content. By successfully developing games as an episodic series and frequently releasing in the format of a game season, they create longer consumer engagement than traditional games for each release. Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, SXSW, the IMGA, and more, as well as being named Studio of the Year across multiple years. Telltale's reputation for quality has been established across more than two dozen different product releases over the years with recognition and acclaim from publications like IGN, The New York Times, and Variety, including over 100 "Game of the Year" awards from publications like USA Today, Yahoo! Games, Wired, Spike TV VGAs, E!, Official Xbox Magazine, The Telegraph, Metacritic, and more. In 2014, Telltale was recognized by Fast Company as the ‘No 1 Most Innovative Company in Gaming,’ and declared by Metacritic as the No 1 overall developer and publisher for quality in 2014. Telltale is a fully licensed third party publisher on consoles from Microsoft, Sony, and Nintendo, and also publishes games on the PC, Mac, iOS, and Android-based platforms. Telltale’s investors include Lions Gate Entertainment, IDG Ventures, and Granite Ventures, LLC.  For more information visit www.telltalegames.com .

About Simplygon
Simplygon is the leading provider of automatic 3D optimization technology and is spawned from within the demanding video games industry. Founded in 2006 and headquartered in Sweden, Simplygon is a privately held company dedicated to helping professional software developers make complex 3D content available on all platforms while streamlining their production pipeline. For more information visit: www.simplygon.com .

The statements contained in this release that are not historical facts are forward-looking statements. The Company cautions readers of this press release that a number of important factors could cause Simplygon’s actual future results to differ materially from those expressed in any such forward-looking statements. The Simplygon name and logo are registered trademarks of Donya Labs AB. All other company or government agency names mentioned herein may be trademarks of their respective owners. Copyright © 2015 Donya Labs. All Rights Reserved.

“PlayStation" is a registered trademark of Sony Computer Entertainment Inc.

For further information, please contact

SIMPLYGON CONTACTS:
Martin Ekdal
Co-founder, VP Business Development
+46 733 14 94 00
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.

MEDIA
Sean Kauppinen
International Digital Entertainment Agency (IDEA)
+1-415-299-2156
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.

TELLTALE GAMES CONTACT: 
Job J Stauffer
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.
415.258.1638 ext. 152

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BHG


Big Huge Games and NEXON M Release DomiNations, a New Mobile Strategy Game Available Now on the App Store and Google Play

Debut Title from Reborn Studio Headed by Civilization II Lead Designer Brian Reynolds

BHG1LOS ANGELES & BALTIMORE- April 2, 2015 - Big Huge Games, in partnership with publisher NEXON M, have released DomiNations, a mobile strategy game challenging players to lead their own civilization from the Stone Age to the Space Age through advancement, exploration, and conquest. Big Huge Games is an independent game development studio co-founded by 24-year industry veterans Brian Reynolds and Tim Train. Big Huge Games’ debut title DomiNations is now available as a free download on iPhone, iPod touch, iPad, and Android mobile devices.

“We’ve built DomiNations from the ground up to combine the in-depth strategy gameplay we’ve been creating for over 20 years with a fast, fun, and tactical experience customized for mobile devices,” said Brian Reynolds, Creative Director for DomiNations.

DomiNations is a base-building strategy game where players will choose to lead one of the world’s greatest nations including the British, Romans, Chinese, Germans, French, Japanese, and Greeks. The timeline of DomiNations unfolds across the expanse of human history, where players must research landmark technological developments, leverage unique strategic civilization abilities, and build Wonders of the World in order to pave their way to victory. With famous generals like Alexander the Great, Cleopatra, and Napoleon at the helm, players can relive history’s most famous conflicts at the tips of their fingers.

“Big Huge Games is ushering in the next generation of mobile strategy games with DomiNations, offering players an unrivaled amount of strategic choices and gameplay depth,” said John Robinson, General Manager, NEXON M.

In DomiNations, players will be able to construct more than 100 unique upgradeable structures in order to expand a civilization and defend against invading armies. Players must manage their food and economy while training troops and hiring mercenaries to colonize neighboring civilizations in real-time combat to expand their influence and earn valuable loot. The robust single-player experience inDomiNations will lead players on a campaign from the Fertile Crescent to World War II and beyond. The multiplayer mode will let players wage war against opponents from around the world while also joining alliances to cooperatively crush their enemies.

Download DomiNations for iPhone, iPad and iPod touch on the App Store and for Android devices on Google Play.

For more information about DomiNations visit: www.dominations.com.

Stay up to date on game developments by liking DomiNations on Facebook and following on Twitter.

About Big Huge Games
Big Huge Games specializes in mobile strategy games. The studio was founded in 2013 by 24-year game industry collaborators Brian Reynolds and Tim Train, along with several other long-time veterans, and hopes to keep the flame alive of the original Big Huge Games which ran from 2000 to 2012. We build prototypes and improve them constantly until we love playing them ourselves – we know you won’t love our game until we love it. Big Huge Games is represented by Ophir Lupu of United Talent Agency.

To learn more about Big Huge Games, please visit www.bighugegames.com.

About NEXON M
NEXON M is the mobile publishing arm of NEXON Group, a pioneer of interactive entertainment software and the world’s leader in free-to-play online games. Counting Big Huge Games, Shiver Entertainment, Envision Entertainment, and TURBO Studios among its development partners, NEXON M’s goal is to support the world’s best mobile developers in making fun and unique games.

To learn more about NEXON M, please visit www.nexonm.com.

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Crazy Panda Announces New Gesture-Based Gameplay for World Poker Club

Mobile Gamers Get a More Natural Way to Play Poker on the Go


MOSCOW – January 27, 2015 -  Crazy Panda, a mobile and social games developer and publisher, today announced that it has added new, unique, gesture-based controls to the mobile version of World Poker Club, giving players an even more natural way to play poker on their mobile devices. Now players can CALL orCHECK with a double tap; and RAISEFOLD, send RESPECT and change the table with a single swipe. With more than 38 million registered players worldwide across its mobile and social versions of the game, World Poker Club is growing in popularity as the best social poker game for players of all skill levels. The game has reached the top slot for poker games in Russia, Ukraine and other CIS countries with more than 63 percent of all social poker daily active users in the region playing World Poke Club. The game is free to download and play for Android devices via Google Play and on iOS devices via the App Store, and is available on Facebook.
 


“These unique gesture-based controls make poker on-the-go even more like sitting at a table in Vegas, wherever you’re playing,” said Bogdan Kuznetsov, CEO of Crazy Panda. “Of course we’ve got all of the features you’d expect in a poker game like free chips, tournaments, ratings, gifts, and more. But, what really sets World Poker Club apart is our community, which is extremely active in terms of daily players, and the environment is perfect for anyone looking for a casual game, or a more serious high-stakes game anytime.”

Watch the PROMO VIDEO

WPC features Texas Hold 'Em and Omaha tables, Weekly Sit-n-Go and Shootout tournaments, daily bonuses, gifts, thematic collections and real opponents from around the world – all of which make World Poker Club a fun and engaging game! Download World Poker Club via Google Play or the App Store.

WPC raiseWPC call


About Crazy Panda
Crazy Panda is one of the leading mobile, social game developers and publishers based in Russia. The company was founded in 2010, and has steadily grown ever since. With offices in Moscow and London, and a team of highly skilled and motivated professionals, Crazy Panda’s games are enjoyed by more than 110 million gamers around the world. The company continues to develop and support its games and communities, including its most popular titles, World Poker Club and The Household, as well as new projects destined to become favorites on social and mobile platforms. For more information, please visit: www.cpdecision.com

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NOTE to Editors: Art assets are available at:http://www.cpdecision.com/i/presskit.zip

CONTACTS
Europe and Russia
Sola Saulenko
Crazy Panda
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North America
Sean Kauppinen
International Digital Entertainment Agency (IDEA)
+1-415-299-2156
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Swinging

 

 

SWINGING STUPENDO

Get Into The Swing Of It!

 

 

DUNDEE, Scotland – January 23, 2015 – Roll up, roll up! All the fun of the circus awaits in Bite Size Games' death-defying new adventure, SWINGING STUPENDO – available to download right now on the App Store and Google Play!

 

Download the press kit http://we.tl/AySEC3ctRh

Get the game on Google Play

Get the game on the App Store

 

Take on the role of the titular king of swing, wowing audiences by expertly swinging your way across hazardous big top arenas. Perfect your moustachioed ragdoll hero's grappling skills as you leap from bar to bar, upping your high scores by coasting through balloons and avoiding obstacles – there's no safety net for Stupendo, so one brush with an electrode, and it's show over!

 

Stupendo performs for the applause of the crowds, but players will be challenging for the highest spot on the leaderboard, and sharing achievements with the world!  Exclusive to iPad and iPhone,the best performers will also be proud to capture every swing of their breathtaking successful runs and share their videos online, with Swinging Stupendo’s automatic gameplay recording.

 

Best of all, a new challenge to show off Stupendo's skills will be available every day, so a brand new tumbling test awaits daily! Alternatively, random mode will put the swing master through his paces in an ever-expanding assault course – how long can you make his performance last? 

 

Stupendous features

 

·             Defy physics with spectacular stunts!

 

·             Jump right in with addictive, one-touch play!

 

·             Swing by for a new challenge every day!

 

·             Show off your skills with automatic gameplay recording!

 

·             It’s so much fun it’s shocking!

 

 

Swinging Suprendo lives for the roar of the crowd, so don't let him down, grab the app today, and get into the swing of things!

 

 

 

About Bite Size Games.

Bite Size Games is a small, independent games studio founded in 2014. Our ethos is to create casual mobile games that are fun, free, unique, and best enjoyed with friends.

 

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 Media Contacts

Europe
Danielle Woodyatt
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North America
Sean Kauppinen
International Digital Entertainment Agency (IDEA)

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+1-415-299-2156



 
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Torn Screen Entertainment Brings a Whole New Way to Play Match 3 to Mobile Gamers!


AIRSHIP BAKERY TM Enables Players to Manipulate the Gameboard and Score Big on iOS and Android!


AirshipBakery-logoSCOTTSDALE, AZ - January 15, 2015 – Torn Screen Entertainment, Inc. today announced that Airship BakeryTM is now available FREE for iOS and Android. Puzzle game players can look forward to pulling off massive matches in a whole new way: drag baked goods ANYWHERE on the gameboard to realign tiles and make multiple matches in a single turn!

Airship Bakery for iPhone and iPad 

Airship Bakery for Android phones and tablets

Airship Bakery invites players to bake their way across an ever-expanding land of challenging game boards, picky customers and unforeseen obstacles. Players can compete against their friends across 96 different levels (and counting), quickly baking cakes, pies and pastries to serve to all the townspeople before running out of moves. Airship Bakery mastery comes with figuring out each puzzle, maximizing match combos, and becoming the best baker in the land!   

  • A new match puzzle mechanic: Drag your baked goods ANYWHERE on the board realigning the tiles to make multiple matches in a single turn! Match 3 or more tiles of each delicious dessert and make the townspeople happy!
  • Fun to play and challenging to master: Figure out the puzzle to maximize your combos. Have your skills challenged as you traverse the land with different game boards, picky customers, and obstacles dropped in your way.
  • New objectives: Bake your cakes, pies, and pastries quickly and serve all the townspeople before you run out of moves!
  • Ever-expanding land: Travel the land and bake to your heart’s content in 96 levels – with more challenging levels coming with each update!
  • Compete against friends: Compete against your friends for the top score in every level and determine who is the best baker with the most delectable bakery!

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Social Links:
Airship Bakery on Facebook
Airship Bakery on Twitter

Torn Screen Entertainment on iTunes
Torn Screen Entertainment on Google Play

About Torn Screen Entertainment, Inc.
Torn Screen Entertainment, Inc. is a publisher of innovative mobile games. Introducing new ways to play within the most popular genres, the company is committed to making games that people of all ages can enjoy. Based in Scottsdale, Arizona, Torn Screen Entertainment has a strong portfolio of games that will be launched over the coming year. For more information, please visit: www.tornscreen.com.

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CONTACT
Liz Pieri
626-818-7580
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BECOME THE KING OF SWING!


SwingingDUNDEE, Scotland - January 14, 2015 - Bite Size Games is proud to announce the circus spectacular Swinging Stupendo, coming soon on Google Play and the App Store.

Swing your way to stardom with Stupendo in this endless grapple game! Stupendo is a natural born performer. He lives for the thrill of putting on a spectacular show for the audience and getting showered in applause.

Tap to start the show and swing your way to a high score! Defy physics with the Swinging Stupendo, your mustached ragdoll acrobat, but don't get zapped by electrodes or Stupendo's performance is over!

SWING TO WIN!
The further you send Stupendo swinging the more spectacular the show, and the bigger the score! Burst point boosting balloons and squeeze past electrified obstacles to become the king of swing! Auto record your best run to share with friends and challenge them to beat your score!

Top the leaderboard in challenge mode, with new and unique levels every day designed to test your grappling skills to the limit, or play random mode for an electrifying new grapple course with every turn!

Swinging Stupendo is coming soon to the App Store and Google Play.
                            
About Bite Size Games.
Bite Size Games is a small, independent games studio, founded in 2014. Their ethos is to create casual mobile games which are fun, free, unique, and best enjoyed with friends.

 

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Trailer download link (291 meg)
http://we.tl/pWO8jdKpbC

 

Screenshots - download link
http://we.tl/66S2n4wjp4


CONTACT

Sean Kauppinen
IDEA
This e-mail address is being protected from spambots. You need JavaScript enabled to view it.
+1-415-299-2156




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Boss Fight Hires Veteran CTO as Studio Scales

Rich Geldreich Joins the Growing Dallas-Based Game Studio as Chief Technology Officer


Headshot - Rich GeldreichDALLAS, Texas – December 11, 2014 – Boss Fight Entertainment, an independent game company focused on creating breakthrough, original free-to-play games for mobile devices, today announced the addition of Rich Geldreich, who will serve as the company’s Chief Technology Officer.  Geldreich joins the Boss Fight team as it continues to grow capacity and talent leading into 2015.  The Dallas-based studio’s first title, Dungeon Boss, will launch in early 2015. Boss Fight is comprised of a veteran team known for making award-winning strategy and free-to-play games that have helped define genres.

“Our team is excited to have a world-class technologist like Rich join our studio as we grow and scale our operation,” said Scott Winsett, COO of Boss Fight Entertainment.  “Rich’s passion, expertise and leadership in all aspects of software development will be critical as we continue our mission to provide the absolute best game experiences on a variety of platforms.”

"Having known many of the developers at Boss Fight for over a decade, I watched with deep admiration and respect as their studio has grown in size and talent. I look forward to making all of Boss Fight's titles look great and run amazingly well on as wide a range of devices as possible," adds Geldreich.

Geldreich, who specializes in graphics optimization and data compression, has worked in the gaming industry for over 20 years, making significant engineering contributions to Portal 2, DotA 2, Counter-Strike: Global Offensive, Age of Empires III, Halo Wars, and Shrek (the first game to use deferred shading). He was a founding member of the Steam Linux Team and was named to the Data Compression Hall of Fame in 2010 for creating the LZHAM codec, a data compression library used by Titanfall and PlanetSide 2.

About Boss Fight Entertainment
Boss Fight Entertainment is an independent game development studio based in Dallas, Texas. Founded in 2013, Boss Fight’s 40 person veteran team has produced some of the industry’s best-selling and most critically-acclaimed games for mobile, social, PC and consoles. These titles include the CastleVille, Age of Empires, and Halo Wars franchises. Boss Fight is currently preparing for commercial launch of the highly-anticipated Dungeon Boss with additional titles in the works. The studio’s continuing mission is to bring simple, beautiful and fun game experiences to players wherever they want to play. For more information, please visit: www.bossfightentertainment.com



 

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Outplay Entertainment Surpasses 20 Million Download Milestone for its Portfolio of Mobile Games

Studio Continues Growth with New Label, Bite Size Games


20M Download Infographic 1Dundee, UK – Decemeber 9th, 2014 – Outplay Entertainment, a leading mobile game publisher and developer, today announced that it has surpassed 20 Million downloads for its portfolio of mobile games. With recent hit titles Alien Creeps TD and Monster Legacy, as well as the first game from its Bite Size Games label, Pug Rapids, the audience for Outplay’s games is expanding rapidly. The portfolio is currently seeing more than 32,000 downloads per day on average. Outplay has titles that appeal to all ages across a wide range of genres including strategy, RPG, word, and puzzle. The new label, Bite Size Games is focusing on fast, fun free-to-play titles that are smaller in size, but still deliver a high-quality game experience for audiences of all ages.

“Our goal from the start has been to have a portfolio approach with games that appeal to the mass audience,” said Doug Hare, CEO of Outplay Entertainment. “Surpassing 20 Million downloads is a testament to the team’s ability to create games that stand out as fun and engaging in a market that is incredibly competitive. Our growth is accelerating and we’re actively looking to add to our team as we expand our portfolio further and reach more people on their smartphones and tablets each day.”

“We realize that there are people of all ages that play our games and there are a lot of ways we can provide entertainment,” said Richard Hare, President of Outplay Entertainment. “Bite Size Games is our new label to deliver compact game experiences that are fast, and free.”
2014 has been a strong year for Outplay with growth month over month in terms of audience and downloads from all around the world, on iOS, Android, Samsung and Nook platforms. In May 2014, the company secured a $5m round of funding from Oxford Capital to accelerate Outplay’s strategic plan. The company is poised for a strong 2015 with six games live across multiple platforms, as well as three currently in development. Current games include:

Alien Creeps TD (Best New Games on the App Store)
Android - https://play.google.com/store/apps/details?id=com.outplayentertainment.aliencreeps
iOS - https://itunes.apple.com/app/monster-legacy/id652151375

Booty Quest
Android - https://play.google.com/store/apps/details?id=com.outplayentertainment.bootyquest
iOS - https://itunes.apple.com/app/booty-quest-match-3-jewels/id511011732

Bubble Blaze
Android - https://play.google.com/store/apps/details?id=com.outplayentertainment.bubbleblaze
iOS - https://itunes.apple.com/app/bubble-blaze/id560462487

MonstAR Truck

iOS Exclusive - https://itunes.apple.com/app/monstar-truck/id528540345

Monster Legacy (Editor’s Choice on the App Store, BAFTA nominee, Best new Updates on the App Store)
iOS Exclusive - https://itunes.apple.com/app/monster-legacy/id652151375

Mystery Match

iOS Exclusive - https://itunes.apple.com/app/mystery-match/id836517222

Pug Rapids 
(Bite Size Games)
Android - https://play.google.com/store/apps/details?id=com.bitesizedgames.pugrapids.googleplay
iOS - https://itunes.apple.com/app/pug-rapids/id912347252

Word Trick
Android - https://play.google.com/store/apps/details?id=com.outplayentertainment.WordTrick
iOS - https://itunes.apple.com/app/word-trick-free/id471284130

ABOUT OUTPLAY ENTERTAINMENT
Outplay Entertainment are a venture-backed developer and publisher with a mission to deliver fun, free and innovative games across a wide range of social and mobile platforms, for players to enjoy with friends and others around the world. The immersive, vibrant and unique experiences Outplay create across iOS, Android and Facebook are enjoyed by millions every day. For more information, please visitwww.outplay.com.  



 

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Ambush Your Enemies In The ‘Advanced Tactics’ DLC For Hegemony Rome

Downloadable content is out today and adds 6 brand-new units for use in the recently added recon feature


Hegemony-CaesarLeicester, UK, - December 4, 2014 – From rolling hills to secluded woods, a wise leader knows that how you use the environment of the battlefield can change the course of victory. Master the art of war and enhance your combat stratagem in the ‘Advanced Tactics’ DLC for Hegemony Rome: The Rise of Caeser, which is out today and adds 6 all new-units to your mercenary army: including the Kush Archer, Parthian Cataphracts and Horse Archers, Berber Javelineer, Naked Skirmishers and Gallic Ambushers. The additional content makes use of the recently introduced ambush game feature that allows units to shroud themselves within the field of war, await the approaching enemy forces and seize the opportunity for an attack advantage. Utilise the agile Parthian Horse Archers to scout out the area, rally a powerful charge with the cataphracts and employ the Gallic Ambushers’ knowledge of the terrain to launch deadly surprise assaults. The ‘Advanced Tactics’ DLC for Hegemony Rome: The Rise of Caesar is available to purchase today for £3.49/€3.99/$4.99 and can be downloaded via Steam.

Hegemony Rome: The Rise of Caesar is available now via retail and as a digital download through Steam – the ‘Bannermen’ and ‘Mercenaries’ DLC are also available to download right now. For more information on the game head over to the Steam page here.

Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes. It will immerse you in history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situations.

Features of Hegemony Rome: The Rise of Caesar 

  • Direct from the hand of Caesar – Four campaigns follow the conquests of Julius Caesar as he wrote them in Commentarii de Bello Gallico. Bridge the Rhine, invade Britannia and conquer the Gauls in over 100 objectives or choose from over 20 factions in the epic sandbox mode.
  • All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
  • Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous instalments and features a diverse and immersive landscape to explore.
  • Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
  • Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
  • Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.

For more information on Hegemony Rome: The Rise of Caesar please visit www.kasedogames.com

 

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