Aurora Feint Upgrades OpenFeint SDK Enabling Developers to Easily Choose Between Basic and Advanced Integrations as OpenFeint User Community Reaches 25M Players


With OpenFeint 2.5, developers will be able to mix and match Game Center and OpenFeint features when building their games. The restructured API architecture will make Game Center and OpenFeint co-existence seamless for developers who choose to use Game Center.
Dozens of developers in the private beta have endorsed the new approach and have started integrating key new features of the upgraded SDK into their games. There are several games already in the App Store using OpenFeint 2.5 turn-based multiplayer today including Optime's Tic Tac Toe, Mecho Wars, and the recently released Checker Kingdoms by Centurion Games.
"We've been using OpenFeint in our games for a long time and we are extremely excited about the upcoming 2.5 version," said Paul Jackman of Origin8 Technologies. "The new API is a big improvement and will make it easier for devs to achieve seamless integration and easier for new Openfeint developers to learn. The multiplayer support is also a huge bonus as now even smaller developers will be able to add this extra feature with the minimum of hassle."
The company's mobile social gaming tools have quickly become the industry standard for major gaming companies. In the past two months alone Capcom, Digital Chocolate, Hudson Soft and Glu have all announced partnerships with OpenFeint for mobile social gaming and discovery.


About Aurora Feint, Inc.
Aurora Feint, Inc.'s software development kit, OpenFeint, allows game publishers to implement services which enable mobile social gaming. With 25 million registered users and a presence in over 1,900 games, OpenFeint is the first and largest social gaming platform for the iPhone. Aurora Feint is backed by DeNA Inc.
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Last Updated (Thursday, May 27 2010 09:18)
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