Aurora Feint Announces OpenFeint PlayTime(TM): Cross Platform Multiplayer with Voice Chat Enablement for Any Mobile Game


PlayTime for Casual Games gives developers the tools to transform a single player game with highscores into a multiplayer game based on highscore competition. Developers will also have the flexibility to create cooperative experiences using OpenFeint’s new PlayTime achievements. A developer simply needs to have highscores in their game to take advantage of the PlayTime APIs. The PlayTime for Casual Games SDK will include drop in widgets for displaying progress, an embedded VoIP client for group voice chat, a lobby, a matchmaking system for starting sessions, and a synchronized event system for passing data between games.
With PlayTime for Core Games, developers will be able to build complex real time multiplayer games just like those found on Xbox Live. PlayTime for Core Games is built in partnership with Exit Games and provides a robust architecture for 16 player server authoritative multiplayer games, with group voice chat for team coordination, as well as a skill based lobby and matchmaking system.
“Exit Games is proud to work closely with OpenFeint to bring the normally complex world of multiplayer games to independent mobile developers,” said Christof Wegmenn, CEO and Founder of Exit Games.” We believe PlayTime will usher in the next wave of social experiences across the mobile ecosystem.”
PlayTime will launch later this year as part of OpenFeint 3.0. Developers interested in implementing PlayTime features in their OpenFeint enabled games can learn more and sign up to participate in a private beta program at OpenFeint.com/Developers.

About Exit Games:
Exit Games is the leading provider of network engines for the development of realtime online games. Exit Games' high performance socket server, Photon, allows developers to easily implement realtime features into games or applications for browsers, personal computers, MACs or mobile devices including the iPad, iPhone and Android. Exit Games products are used by leading entertainment industry customers such as Bigpoint, Walt Disney, Square Enix, Taito, Konami, World Golf Tour and E! Entertainment to create online, social and community-based games and applications. Exit Games was founded in 2003 with venture capital funding and is headquartered in Hamburg, Germany, with an office in Portland, Oregon, USA. For more information, please visit the company website: www.exitgames.com .
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